![]() Within the Aether Story, the map is the location of the Rising Sun Facility where Division 9 and Group 935 worked together to development weapons and experiment on the undead using the Element 115 found in the area. A meteor of Element 115 can also be seen outside of the playable area. Shi No Numa takes place in a swamp surrounded by a dense jungle, with four huts connected to a central building with by piers and also a Zipline. Oh well, hope you enjoy the map even if there isn't a whole lot going on, I had some fun for some couple of rounds.Call Of Duty Mobile Review - Boots On The Go Makes me wonder what this map could have been if it were finished, but guess that's wishful thinking. Can't go upstairs, downstairs, not to any of the rooms, not even going to say the Bowser boss battle or anything. ![]() The map itself is unfinished, so you won't explore much outside of what is shown on the preview screenshot. You got the ZCT weapon line up and powers, the perks, tougher zombies, and death at around ever corner. Now a lot of maps before the UGX mod used the ZCT mod (primarily ZCT 2.0), and nazi_zombie_Mario_64 is one of them. That is not to say that the ZCT mod still isn't fun, it sure has a nostalgia charm to it, it just served its days and is now outclassed by future maps and mods. The name of the map is simply nazi_zombie_Mario_64, which uses the ZCT mod which was pretty popular before the UGX mod came in and pretty much every map maker switched to that if they want modern guns. I remember browsing years ago finding a map called nazi_zombie_Mario_64, which was a Super Mario 64 map way before the popular Super Mario 64 map by vinnyz500.
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